Location
Port Town
A port city currently under siege. Home to the guild and the seat of Lord Klaude's authority. A hub of trade and politics on the coast, now fighting for its survival.
Location
The Black Crystal Pyramid
A volcanic structure of obsidian-like crystal rising from a desolate, ash-covered landscape. Purpose and origin unknown. Contains at least one piece of the relic. Guarded by winged serpents, shadow beings, and pillar-controlling entities. The party is currently inside.
Location
The Wizard's Lair
An underground lair claimed by Tedronai. Filled with books, scrolls, and magical resources accumulated over years of adventuring. Currently watched over by allies from the nearby pixie forest.
Location
The Pixie Forest
A forest inhabited by pixies led by Mountain Dew. The guild stumbled in during another mission, were knocked unconscious, and woke to a request for help. After rescuing Mountain Dew's wife Ruby Red from captivity, the pixies became steadfast allies — watching over the guild's thunderhawks and the wizard's lair.
Location
Blankenshire
A township to the east, once under the iron grip of Jahayne Cote's empire. The guild investigated and found a population living under oppressive, joyless rule — the life drained from them by years of subjugation. The town served as the center of one of the most dangerous threats the guild has faced.
Item
The Gem of True Teleportation
Provided by Lord Klaude to Tedronai to aid in the retrieval of the relic. Three uses, three locations, three pieces. Two uses remain.
Item
The Eternal Kindling
Sticks recovered from the pyramid's first level. The flame burns hot and real, but the wood beneath never chars. Most party members carry a piece. Their purpose remains unknown.
Asset
The Thunderhawks
Gifted to the guild by Mountain Dew following the rescue of Ruby Red. Kept and cared for by the pixies of the forest while the party is away. Details on number and individual hawks to be added.
Asset
Tedronai's Galleon
A sea vessel owned by Tedronai, representing significant reach and logistical capability for the guild. Crew, name, and home port to be documented.
Notable Figure
Lord Klaude
Lord of Port Town and a figure of formidable power and reputation. His history is long and his influence considerable. It was Klaude who tasked Tedronai with retrieving the relic needed to end the siege, providing the gem of true teleportation to make the mission possible.
Guild Member
Tedronai
A mage of considerable ability and the driving force behind the guild's operations in Port Town. Manages the guild's resources, holdings, and long-term strategy. Rarely engages in direct combat but is not to be underestimated. Owns a galleon and employs a personal scribe named Jarvis.
Notable Figure
Jarvis
Tedronai's personal scribe. Manages correspondence, records, and the day-to-day documentation of the guild's affairs. Dependable and sharp — more than a simple clerk.
Guild Associate
Dr. Jill Jensil
Resident alchemist specializing in biogenesis. Encountered by the guild under unusual circumstances and brought into the fold by Tedronai. Brilliant within her field. Known by some members to have an alternate form — a matter treated with discretion.
Ally
Mountain Dew
Leader of the pixie forest and a reliable ally of the guild. His initial encounter with the party was hostile, but the rescue of his wife Ruby Red transformed the relationship entirely. Watches over the guild's thunderhawks and the wizard's lair in the guild's absence.
Ally
Ruby Red
Wife of Mountain Dew. Was taken captive by unknown parties and rescued by the guild. Her rescue is the foundation of the alliance between the guild and the pixies of the forest.
Guild Member
Raythe
An elven ranger and one of the guild's founding members. Served as the party's primary scout in the early days of their adventures together. A skilled dual-swordsman with a fierce and well-documented hatred of Ogres. Travels with Fenris, a war dog companion.
Villain
Jahayne Cote
A warlord who built an empire of fear and subjugation centered on Blankenshire. His reach extended far and his methods left entire towns hollow and defeated. He unleashed a plague on Port Town and commanded powerful forces including Trex Bullock. After a climactic confrontation with the guild, he abandoned his general and escaped. His whereabouts remain unknown.
Notable Figure
Trex Bullock
A half-ogre of immense power and ferocity who served as Jahayne Cote's general for many years. A feared adversary across multiple confrontations with the guild. When the final battle came, Jahayne left him for dead and fled. Trex survived. He has since found a new purpose as the captain of a silver dragon's guard — a surprising turn for a man who was once the guild's most dangerous enemy.